Video game console Essay Topics

Technological environment of video Game Industry

The Video Game industry is constantly undergoing new innovations and ground breaking technology. New trends and innovations are introduced on a yearly basis that alters the marketing environment. The Level of technology in this industry is very high. The speed of technology and usage is ongoing and expanding throughout the country and the world. With… View Article

Positive effects of video games on children

The video games are well known for their anti-social and violent influence in our children’s attitudes. But some research has proven that these negative effects are due to the children’s excessive playing time, and more and more studies are being made to prove that the video games can be an excellent tool for children’s hand-eye… View Article

Video games and Kids

Video games have a positive and negative effect on kids. Video games affect the kids health, for example lead to cardiovascular implication. Also affect their education when affecting their cognition. Others video games effects on kids are when affecting their social and behaviors. Parents need to involve and regulate their children‘s gaming habit. Video games… View Article

Home video game industry

In 1972 founders Nolan Bushnell and Ted Dabney scrounged $50,000 from family, friends and local banks, formed their own company. They hired Alan Alcorn who created Pong and put a sample unit in Andy Capp’s Tavern in suburban Sunnyvale to see if anyone would play it. Twenty-four hours later, the owner called Bushnell in a… View Article

Home video game industry

1. Why the rapid growth of Atari? Why the 1982-85 collapse? How did Nintendo rebuild the industry? What was its strategy? The reason of rapid growth is the Atari’s products are highly differentiation. Atari is the first company enters the market, although some companies enter the market later, but Atari already build the reputation of… View Article

Advancement of video games

In this paper I will show and explain how the advancement of video games consoles has changed Humanity in more ways than one. I will show how the inventors started their Empires by selling plain, simple playing cards all the way to online gaming linked all around the world. How Nintendo and Atari started as… View Article

What Is the defining business

What is the defining business and economic characteristics of the video game console industry? ? Intensity of competition: the competition in the video game industry is dramatically fierce. There are three largest companies in this industry, which are Nintendo, Sony and Microsoft. Additionally, lots of companies have relatively high level of strength, for example:high technology… View Article

Apple game Console

Apple is planning to enter the intensely competitive gaming industry, dominated by three large competitors, Microsoft, Sony and Nintendo. Apple’s has success with providing quality products and, has already established markets for Mac computers, notebooks, TV, iPad’s, iPhone’s and iPod’s. As Apple has a reputation being high quality, stylish and, luxurious brand, the new game… View Article

Modern video gaming consoles

Abstract: There are many ways for entertainment, sometimes these activities are very expensive for all people to offer these activities, as solution for this in the 1970s a new entertainment method has been introduced in the market place, and this new method was popularly known as video games [1]. Video games created large impact among… View Article

The evolution of game consoles

Gaming consoles have come a long way from where they started. There was many variations of the game Pong to 3D realistic environments. From the start as a simulator all the way down as way of exercising. There were many consoles at the beginning, and then through time it came down to a final three… View Article

Case 11 – video game consoles industry discussion

1. What are the strategy-shaping business and economic characteristics of the console segment of the video game industry? What is the industry like? The video game industry is the economic sector involved with the development, marketing and sale of video games. It encompasses dozens of job disciplines and employs thousands of people worldwide. It includes… View Article

Shankar Et Al 2003 Strategic Management Journal

Building on the resource-based view of the ? rm, we advance the idea that a ? rm’s customer network can be a strategic asset. We suggest that network effects are a function of network size (i. e. , installed customer base) and network strength (i. e. , the marginal impact of a unit increase in… View Article